Stardew Valley Patch Teases 'Holy Grail' Changes For Modders

A new patch has been released for Stardew Valley, adding bug fixes and changes that support the modding community, with the patch notes teasing another upcoming patch that will add long-requested features to the game. Since its release in 2016, the game has amassed a large modding community, with creators adding everything from quality of life changes to entirely new areas and NPCs to the Stardew Valley universe. The game's creator, Eric Barone - who operates under the pseudonym ConcernedApe - has remained committed to improving and updating the game since it came out, frequently releasing patches based on player feedback.

Barone developed Stardew Valley almost entirely by himself, and since releasing the game has always made a point of listening to the game's fans, fixing bugs players point out, and adding highly-requested features to the game. He's also been a vocal supporter of the modding community surrounding Stardew Valley, designing the back-end of the game with them in mind. The relaxing farming sim experienced a renewed popularity following the massive Stardew Valley 1.5 update, which added a large amount of new content to the game. This excitement spread to the modding community as well, giving them even more content to adapt and add to.

Related: Stardew Valley: All 74 Kitchen Recipes (& What The Meals Sell For)

A new 1.5.5 patch was released on November 30th, and while the update mostly adds small quality of life changes, PCGamesN reports that the patch notes tease an upcoming 1.5.6 patch that will include "long requested ‘holy grail’ changes which should make some aspects of modding much easier.” Barone won't be working alone on this next patch - he'll be working alongside accomplished modder PathosChild. The 1.5.5 update also includes a major improvement for modders: a change to the game's framework that will allow mods to utilize more than 4 gigabytes of RAM, which will allow for more complex mods to be added to the game. The patch also includes some quality of life changes - players can now craft or purchase in stacks of 25, buyback items they've sold accidentally, easily transfer their customized settings to a new save file, and more. Bug fixes address instances where players would get stuck in a wall or in their cellar and fixes the inability to change the difficulty level of the mines.

This update was a surprise for many fans of the game, as it seemed the 1.5 update may be the last for Stardew Valley. While it's unknown exactly what the 1.5.6 update will add to the game, Barone's recent focus on improving modding capabilities opens the door for lots of new custom content to be created for the game. The 1.5.6 update will likely add even more mod support - Barone's collaboration with PathosChild, creator of the very popular Stardew Modding API, will allow for the patch to be developed with a modder's perspective.

With so many talented modders creating content for Stardew Valley, improving how they're able to mod the game will be a big boon for players. Modding Stardew Valley allows players to explore the creative possibilities of the game, even more, expanding gameplay options and inspiring gamers to play the game longer than they would without custom content options. A large part of the appeal of Stardew Valley stems from its open-ended, sandbox-style of gameplay, and this upcoming update will allow for even more imaginative opportunities for fans.

Next: Stardew Valley's Legendary Fish (& Where They Are Caught)

Stardew Valley is available for Nintendo Switch, PlayStation 4, Xbox One, PC, Linux, iOS, and Android.

Source: PCGamesN



source https://screenrant.com/stardew-valley-patch-holy-grail-modders/
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